4 ms·
why would you assume that half the player base would pay for this? Most free games have an average of closer to 5% paid conversion, to my knowledge. This would
by hooande 5y ago
why would you assume that half the player base would pay for this? Most free games have an average of closer to 5% paid conversion, to my knowledge. This would make him closer to $100k from one time purchases. Before taxes and expenses.
I don't think he should monetize it in any way. He didn't set out to start a game development business. I'm also really questioning the baseline numbers and averages used in your example.
- bena 5y agoThat was a shot in the dark, to be honest. For those conversions, is that when there's both a free version and a paid version? Regardless, even with half of his users, it's a decent chunk of change, but it's not "fuck you" money.