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Thanks for your answer! I'm the one who sees everything as "just float matrices". Do you have a simple example of a numeric algorithm where multiple dispatch
by enriquto 5y ago
Thanks for your answer! I'm the one who sees everything as "just float matrices". Do you have a simple example of a numeric algorithm where multiple dispatch really makes an difference? (as opposed to simply allowing to pass different types of numbers to your functions). I have trouble imagining that.
In octave/matlab I can already use the "sum" function over dense and sparse matrices, but you wouldn't say that the language is multiple dispatch. It doesn't seem like a big deal. More importantly, I want the "sum" function to have exactly the same meaning regardless of the data type.
I abhor the idea of hiding algorithms into types, on a very fundamental level. Allowing an algorithm to behave differently depending on the type of the input data seems totally wrong to me. The famous Stefan Karpinski talk at JuliaCon 2019 is one of the most horrifying videos I've ever seen. I still wake up at night trembling and with cold sweat when I dream about this talk.
- adgjlsfhk1 5y ago>I want the "sum" function to have exactly the same meaning regardless of the data type. You really don't. If you have a sparse matrix, you don't want to spend 99% of your time adding zeros. In general, the advantage of multiple dispatch is it means you can automatically get optimal algorithms for a variety of type combinations. To show why this matters, look at matrix multiplication. If you have a high level function that multiplies matrices, you want to call the appropriate BLAS function (for dense inputs). That function will be one of SGEMM,SSYMM,STRMM,DGEMM,DSYMM,DTRMM,CGEMM,CSYMM,CTRMM,ZGEMM,ZSYMM, or ZTRMM depending on the type (and element type) of matrix (this is a simplified example, in the real world you also might want to diagonal, banded, CSR, CSC, block, or any of 20 or so different matrix types). Without multiple dispatch, you have to either write a bunch of if-else statements to choose the appropriate one, or you just convert everything to a dense (and probably double precision) matrix first. The first one is totally un-maintainable, and the second one will make your program an order of magnitude slower when you ignore structure inherent to your problem. With multiple dispatch, you just call * and it does all the hard stuff for you. The proof that multiple dispatch is necessary is that most numerics libraries that aren't in Julia make ad-hoc and slow implementations of it internally. For example, here is Pytorch's implimentation https://pytorch.org/tutorials/advanced/dispatcher.html https://pytorch.org/tutorials/advanced/dispatcher.html
- enriquto 5y agoThanks, here you presented an example that actually makes sense to me. In case of octave/matlab, of course computing the sum() of sparse matrices does not traverse all the zeros. But the result is the same as if it did, just much faster. There are also many types of sparse matrices, I wonder how does it work internally, it must have a similar mechanism. Probably, since it is interpreted in real time, each time that the "sum" function is called, it checks the type of the arguments and it calls the appropriate function. > most numerics libraries that aren't in Julia make ad-hoc and slow implementations The word "slow" has a relative meaning here... if you take into account the time of the first compilation. For example, calling an octave script that performs a matrix product is faster than the equivalent julia script.
- adgjlsfhk1 5y ago>the result is the same as if it did This isn't quite true. Differently ordered operations can lead to different results due to floating point math, but in general, the point of multiple dispatch isn't to produce different results for different types. The example from Stefan's talk does this when contrasting with operator overloading because it's easier to show a difference in results than a difference in performance. I don't know the specifics of how Matlab/Octave do this, but you're probably right about runtime checks. It's true that compilation time will make Julia slower than Octave for a single multiplication, but if you are doing a bunch of them (especially if they are small), Julia can perform the computations with much lower overhead since it doesn't have to do type checks for stable programs. Also, Julia lets you define specialized matrix types which can be asymptotically faster than Octave for specific circumstances. A great example of this is BandedBlockBandedMatrix from https://github.com/JuliaMatrices/BlockBandedMatrices.jl https://github.com/JuliaMatrices/BlockBandedMatrices.jl which are extremely useful solving of PDEs quickly, but aren't implemented in any of the other languages because they have to write all their dispatch systems manually for each algorithm.