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PlayStation is pretty bad too, they want 80, 443 (and 1935, 3074, 3478-3479), if you don't you can get all sorts of really annoying problems joining games, dela
by smcleod 5y ago
PlayStation is pretty bad too, they want 80, 443 (and 1935, 3074, 3478-3479), if you don't you can get all sorts of really annoying problems joining games, delays joining voice chats etc....
- sneak 5y agoCox (US residential ISP) recently started blocking all port 80 inbound to residential IPs.
- smcleod 5y agoThat's common in Australia and New Zealand along with some other potentially high risk ports, usually you can opt out of it in your settings.
- KronisLV 5y agoDon't most ISPs already use NAT and therefore disallow all inbound traffic to devices behind it? I personally had to use WireGuard to work around it for some of my homelab servers that i wanted to publish: https://blog.kronis.dev/tutorials/how-to-publicly-access-your-homelab-behind-nat https://blog.kronis.dev/tutorials/how-to-publicly-access-you...
- smcleod 5y agoSome use CGNAT, but you can disable it if you need to run servers.
- IntelMiner 5y agoYou can disable it IF the ISP has an opt-out
- smcleod 5y agoSorry yes that is what I should have said
- sneak 5y agoI don't know about "most", but in the US, the residential broadband I've seen has public IPs. LTE/5G mobile networks do not.
- 3np 5y agoWTF are they strictly needing 80/443 for? Are those TCP?
- yrro 5y agoThey aren't. They need _outbound_ access to TCP ports 80/443, and Sony are too cheap to hire people who actually know what they're talking about to write support articles.
- fuzzy2 5y agoYeah except of course they do not actually need most of these. It’s all BS and it’s my favorite pet peeve with port forwarding guides. For whatever reason they almost always put all ports for both incoming and outgoing traffic in a list and call it a day.