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But emulating the CPU is probably the least interesting part about writing an emulator for a video game system. Writing the other hardware components and getti
by dogprez 5y ago
But emulating the CPU is probably the least interesting part about writing an emulator for a video game system. Writing the other hardware components and getting them to work together is the interesting part imo. I'd say skip writing your own CPU emulator and just start with someone else's.
- eatonphil 5y agoAs a backend dev, being able to emulate my own program compiled with GCC was pretty rewarding personally. But I'm not arguing everyone must do it. Just trying to share why one unintuitive approach (the "complex" x86 architecture) might actually be easier and cooler than you think.