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Should I give free upgrades for life?
- bdfh42 18y agoWhy Not? We do, in one of our product areas. The software products are sold at a fair price and most of our customers expect to use the products for many years into the future - probably decades. Thus we provide free upgrades for all users. It helps on the maintenance front as well. We can "kill off" support for very old versions by encouraging such users to move to a later one. Some software sales models depend upon selling upgrades - alternately you price for "lifetime use" and enjoy a long term relationship with your customers.
- hermitcrab 18y ago>price for "lifetime use" But how do you know how long the life of the product will be? Also, the higher up-front cost might put customers off.
- bdfh42 18y agoI agree that in many instances estimating the life expectancy (from the customer's viewpoint) is difficult but in others it can be reasonably straightforward. In the software instance that we offer free upgrades for life we are clear that our customers anticipate building and maintaining a body of data over very long periods of time - they select our product because they are persuaded both that our software meets their data recording needs AND that we are going to be sticking around maintaining that software long into the future.
- hermitcrab 18y ago>AND that we are going to be sticking around maintaining that software long into the future Personally I would have more confidence that you would be around in 5 years if you were charging for upgrades.
- bdfh42 18y agoPersonally I prefer new sales - it means you are still getting it right and not milking your customers.
- maryrosecook 18y agoWil Shipley says charge for upgrades: http://www.viddler.com/explore/rentzsch/videos/4/ http://www.viddler.com/explore/rentzsch/videos/4/ (He is the dev of the OS X app, Delicious Library.) I would say that not charging for major upgrades impairs developer-customer relations. Without upgrades, the dev has an incentive to stop working on their app and write a new one (and thus get a bunch more money). I can't think of any well-known piece of Mac shareware that doesn't charge for x.0.0 upgrades.
- sdfx 18y agoThe number games in this article are without any substance, especially the estimates for the percentage of upgraders. Other companies are using a tiered system, where you get free lifetime upgrades for the base version and you pay a fee for premium/business services (Jungledisk.com is using this approach). This way you can build a (happy) userbase and increase the trust in the company. Satisfied customers are more likely to upgrade to a payed plan.
- hermitcrab 18y agoThe spreadsheet is included. Run your own numbers.
- patrickg-zill 18y agoI would say no, but instead give a longer-term period of free upgrades, such as say 3 to 5 years. This is long enough to be seen as a benefit by the customer. Saying "for life" means little when you are a smaller software company, as most have seen one of their favorite applications die on the vine due to the company going out of business.
- vaksel 18y agoI wouldn't, the whole point of software is to sell it. Every time you upgrade, you get to sell once again to your entire userbase. If you give away the farm, your possible market will shrink as you sell to more and more people, and your expenses will rise as you get bigger and bigger.
- furiouslol 18y agoNo you shouldn't. You are devaluating the value of your IP everytime you give a free upgrade. There's a reason why companies like EA make buckloads of money doing upgrades of their game franchises.