3 ms·
That's as may be, but nowhere in your program does it say that it should use either sse2 or avx2, which was the parent poster's point. At least that's what I un
by Quekid5 5y ago
That's as may be, but nowhere in your program does it say that it should use either sse2 or avx2, which was the parent poster's point. At least that's what I understood it to be.
Technically you could have different code paths and inline asm, but that's not really specified by the C++ standard either.