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Ok. What is the art of building things that are good, but violate some constraints of the real world? I’d like to use the products from that discipline.
by rahimiali 5y ago
Ok. What is the art of building things that are good, but violate some constraints of the real world? I’d like to use the products from that discipline.
- goto11 5y ago> Ok. What is the art of building things that are good, but violate some constraints of the real world? Science fiction. Somebody designs user interfaces for use in Hollywood movies. They don't have to be practical or even feasible, they just have to look cool.
- deleted 5y ago[deleted]
- lgessler 5y agoProgramming in Haskell. Jokes aside, do you really not understand what GP means? "Real-world constraints" are the things like having to make money or having to do something with only 2 other programmers to help you. Nobody's claiming that, for example, academics (who don't need to have products that money) don't have other problems (like grant writing or juggling academic responsibilities), but that isn't what people mean by "real-world constraints".
- dragonwriter 5y ago> What is the art of building things that are good, but violate some constraints of the real world? Magic.
- masklinn 5y ago> What is the art of building things that are good, but violate some constraints of the real world? “The romans were so much better at building stuff”. You could make buildings matching those, they’d be massively over-engineered and overpriced compared to the modern equivalent, and significantly more limited in suitable locations.