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Speaking of people who have written C++ compilers, what do you think of Circle? Have you given any thought to targeting GPU shaders from D? I think "C-like low
by raphlinus 5y ago
Speaking of people who have written C++ compilers, what do you think of Circle? Have you given any thought to targeting GPU shaders from D? I think "C-like low level control but with strong compile time metaprogramming" might be something of a sweet spot, though there is a lot of complexity to the space (mostly the oddball storage spaces).
- WalterBright 5y agoI don't know anything about Circle. Sorry.
- WebFreak001 5y agothere is DCompute for writing D programs on the GPU: https://github.com/libmir/dcompute https://github.com/libmir/dcompute it's pretty awesome
- raphlinus 5y agoVery interesting, thanks. I'll add that to my collection of alternative languages targeting GPU compute.