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If we look at the benchmarks of the 5500XT vs the RX480 I expect it to maybe be 5-8% faster if at all. AMD basically released this card 3 times now but this tim
by YXNjaGVyZWdlbgo 5y ago
If we look at the benchmarks of the 5500XT vs the RX480 I expect it to maybe be 5-8% faster if at all. AMD basically released this card 3 times now but this time they scrubbed the whole encoding feature set.
- dragontamer 5y ago> AMD basically released this card 3 times now but this time they scrubbed the whole encoding feature set. Do you not see the difference between GCN, RDNA, and RDNA 2? At a minimum, this RDNA 2 6500 XT has raytracing cores that the two previous versions do not have. I'd assume that most video gamers care more about the raytracing feature (especially as more and more games are using it) than H265 encoding. Remember: Raytracing instructions were invented on RDNA2. The 5500 doesn't have it, and the 480 doesn't have it. ------- I mean, seriously. Would you rather have the existence of this card? Or the non-existence? If you want something faster, that's why the 6800 exists. This 6500 XT is for people who want a barely-gaming ready card at the cheapest possible price. If that's not your use case, then don't buy the card. But every now and then, I build a computer for a child who doesn't play many video games, or for some uncle/aunt who doesn't know much about computers. I never like the idea of going iGPU only, because these people inevitably find at least one weird game that they like to play. So I like to put in a $100 to $200-class card in there. Not expensive enough to break the budget, but high enough that it'd perform decently on 10-year-old games and maybe a few indie-games.
- YXNjaGVyZWdlbgo 5y agoAre you suggesting that you could use Raytracing at all in modern games on a low end card like the RX 6500 XT? If you would use it you would lose the marginal performance increase of the updated architecture. Also content creation is a big point for younger generation if it is livestreaming, recording clips or general gameplay. This will both not be doable with this card if you don't have a good cpu. There is no discussion that more cards are good in the market we have right now. The card is 50% over MSRP right now at most retailers.
- dragontamer 5y ago> Are you suggesting that you could use Raytracing at all in modern games on a low end card like the RX 6500 XT? Yes? Minecraft Raytracing and Quake Raytracing are rather low-specs and probably would run on an RX 6500 XT. You might have to drop down to 720p but it probably would run.
- YXNjaGVyZWdlbgo 5y agoMinecraft release 18 November 2011. Quake release June 22, 1996. They may have frankensteined the engines to support ray tracing but these are not modern games at all.
- terafo 5y agoAre you kidding? These are fully path traced games and they are extremely hard to render. RDNA2 cards are worse in raytracing titles than Nvidia cards. For example 6900xt is half as performant in Minecraft RTX compared to 3090(18FPS vs 40FPS) according to LTT tests(testing was in 4k). And according to random tests I saw on Youtube. RX6600 outputs around 6fps with RTX enabled in 1080p, and it's basically 50% stronger. Not sure about 720p, but I would be surprised if it 5500XT gets to 10FPS at that resolution.
- ElectricalUnion 5y ago> Minecraft Raytracing and Quake Raytracing are rather low-specs and probably would run on an RX 6500 XT. [citation needed] Strictly speaking, it will "run", but if it run well that's another thing entirely. It was the reason why the meme for heavy game morphed to "but can it run Minecraft RT?" for a while.