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> The fact that the Rust project resists standardizing too early — which could lead to being stuck with a bad design — is in my opinion one of its virtues. I t
by Ciantic 5y ago
> The fact that the Rust project resists standardizing too early — which could lead to being stuck with a bad design — is in my opinion one of its virtues.
I think the same way, and was enthusiastic of async Rust at the beginning, but right now I think it has caused a mess in libraries. Maybe they did the standardization way too early? Maybe they could have waited until the async libraries can be separated from runtimes, which I think they are now planning to do.
If you start to dig through otherwise useful libraries you see a divide to those who async and those who don't, and top of that which runtime they have chosen. Mixing and matching between those is painful.