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> I don’t think that the developers “intended” the game to look the way it does, they were merely responding to the constraints of the platform available at the
by theevilsharpie 5y ago
> I don’t think that the developers “intended” the game to look the way it does, they were merely responding to the constraints of the platform available at the time.
It's a distinction without a difference, as the end result is graphical assets (textures, sprites, etc.) that were designed to be displayed without any filtering.