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Given the goals of the project, I was surprised that the design was a hardware play. Most of the value could come from an application (for the first couple of
by ozten 5y ago
Given the goals of the project, I was surprised that the design was a hardware play.
Most of the value could come from an application (for the first couple of years getting user feedback) and eventually an OS once commodity systems have been rooted.
I am hoping for this kickstarter and the team, but the price point is a big gamble for consumers.
It is roughly what I paid for my RTX 2080 machine and HMD with no screen door effect. I feel I already have the perfect Linux VR hardware, but inferior software like Virtual Desktop that I haven’t been able to adopt as a daily driver.
- georgewsinger 5y agoThanks for the feedback. The backstory: we originally tried to partner with other headset manufacturers for Linux compatibility (literally offering to help do the work for free under NDAs), but got turned down. We thought the greatest kernel of utility we could offer the Linux VR Computing ecosystem was a portable headset, so we went with it. RE your existing Linux hardware: we will be offering a tethered version of our headset for a lower price which should be compatible with your existing setup. Even without our compute pack, our headset will offer by far the best tethered Linux VR Desktop experience on the market. (Also useful for gaming, if that's your cup of tea).