3 ms·
I've been doing cross-platform development on and off for 30 years. Back in the DataViews days we had a team of two dozen professionals working on this problem
by intrasight 5y ago
I've been doing cross-platform development on and off for 30 years. Back in the DataViews days we had a team of two dozen professionals working on this problem and made good bank selling developer seats for about $15K each. Flash forward 30 years, and here's what's changed:
1. Users expect this stuff for free
2. For the most part it is, but only because the tools are being developed by big-tech and serve their interests more than yours
What hasn't changed:
1. compile-time. I just don't get it. Computers are like 5000x faster
2. cross-platform is hard and involves lots of compromises
3. it's hard to make money selling tools
- jmnicolas 5y ago> and made good bank selling developer seats for about $15K each. > 1. Users expect this stuff for free I learned Flutter for my own needs, I make about 25k€ / year after taxes, I couldn't afford to pay this kind of money for hobby stuff. Even Embarcadero stuff at 5k a seat is way too much (I can get a good used car for this price). Even at work I have to fight to get better hardware than Raspberry Pis (they regularly have black screens that only a few hard reboots solve). The problem is that we don't live in the same world: there are companies where money flows and other companies where every cent has to be justified because money doesn't grow magically under unicorns hooves ...