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Yeah, I find there are some games like CS:GO that feel a bit more like a brain-numbing, slightly soothing activity that chews up time. And then there are roguel
by barbs 5y ago
Yeah, I find there are some games like CS:GO that feel a bit more like a brain-numbing, slightly soothing activity that chews up time. And then there are roguelikes like FTL that involve interesting decision making and feel far more satisfying.
These days I play more of the latter than the former, but less often, and the decision to play them feels more intentional.
- anthk 5y agoMore than CS:GO I'd choose Assault Cube as it's free as in freedom. It's simplish, ok. But those matches are fast and you can be happy by just playing half an hour instead of a highly consuming MMORPG over a night. AC has more simplistic graphics and mechanics than CS, so it will "fill" you faster. You just play several matches (~10) against friends/bots and that's it. On roguelikes, as the actions are literal instant based, yoou can play and finish a gameplay under a week with just 20 minutes at every afternoon. FTL is not a roguelike to me, but Slashem is, and the dungeon rooms never exceed 80x24 chars except for some concrete areas I think. Thus, the gameplay can be paradoxically both fast paced at the beginning and slowish on the deepest rooms.