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Mazery: a map generation visualizer (HTML5 canvas + CoffeeScript)
- slig 15y agoSee also http://weblog.jamisbuck.org/under-the-hood http://weblog.jamisbuck.org/under-the-hood for a collection of awesome posts about maze algorithms.
- ashastry 15y agoya.. 1 up for these posts... they are too good...
- Woost 15y agoYeah, he has really good descriptions of the various algorithms, with examples.
- Acorn 15y agoSpecifically this page: http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorithm-recap http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorit...
- esk 15y agoI really love visualized algorithms like this. To less-than-brilliant people like me, it's often the only intuitive way to understand how an algorithm works.
- bprater 15y agoAgreed. Loved that he showed the vertical refresh in the algorithm. The colors were nice, too. Would love to see more about algorithms like this.
- tikhonj 15y agoIt amazes me how a really good presentation can make something relatively simple simultaneously novel and interesting. I've seen other maze generators, and even written a couple before, but this one stands out just by looking really awesome.
- stevejackson 15y agoHey, author of this here. Cool that it showed up! This was actually was my first shot at using CoffeeScript, so if anyone wants to check out the github and throw some pointers out for better CoffeeScript style code, that'd be awesome! Apparently this is a resource hog and runs pretty slow in Firefox and IE9 at the moment. I'll see what profiling shows up. I hope to implement some other generation algorithms so people can compare them side-by-side. Suggestions welcome!
- moomin 15y agoBrilliant. How about a nethack style room maze?
- Aloisius 15y agoAren't mazes supposed to have entrances and exits?
- wlievens 15y agoVery, very nice visualization.