3 ms·
I had the same experience going from qbasic to c++, but then I found the SDL library that could do all these things (input, graphics, time, ...) and I could hav
by Aardwolf 5y ago
I had the same experience going from qbasic to c++, but then I found the SDL library that could do all these things (input, graphics, time, ...) and I could have fun writing simple games again!