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If you're looking specifically for roguelike tutorials, the roguesharp link provided above is good. Also, SadConsole[0] is a great library and has a friendly an
by Tallain 5y ago
If you're looking specifically for roguelike tutorials, the roguesharp link provided above is good. Also, SadConsole[0] is a great library and has a friendly and helpful Discord community.
If it's general gamedev resources for C#, then I would suggest Cynthia McMahon's Eyes of the Dragon series[1], for C# / Monogame. It goes through topics like input handling, drawing, tooling, etc. A thing I like about this as well is that it's not "perfect" off the bat -- an entry later will return to code written previously and talk about its benefits and drawbacks, and then refactor that code for a new goal or sometimes to just make it better. If you're new to C#, development, or game development, it offers a good perspective into what doing this "for real" looks like.
[0]: http://sadconsole.com/v8/articles/tutorials/get-started/drawing-on-a-console.html http://sadconsole.com/v8/articles/tutorials/get-started/draw...
[1]: https://cynthiamcmahon.ca/blog/category/eyes-of-the-dragon/ https://cynthiamcmahon.ca/blog/category/eyes-of-the-dragon/