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It used to be a lot more common for games to run a separately set screen resolution than the OS, so transitioning in and out of a game might change your screen
by ocdtrekkie 5y ago
It used to be a lot more common for games to run a separately set screen resolution than the OS, so transitioning in and out of a game might change your screen size. Windowed mode and "Windowed (Fullscreen) were usually to not do this, and generally were easier if you task switched while gaming (especially for MMOs). I think nowadays it's much less common for games to run at a different resolution than you've already set your display to.
- hnra 5y ago> I think nowadays it's much less common for games to run at a different resolution than you've already set your display to. I would guess the opposite? 4k monitors are fairly cheap while GFX cards which can run games at that resolution with a decent FPS are expensive. Maybe hardware has gotten cheaper or way more performant in the last years though.
- tym0 5y agoA lot of games now have an option to render the UI at native resolution but render the actual game at a lower resolution for performance reasons.
- ocdtrekkie 5y agoI think more than likely the majority of people have either a 1080p or 4K display, and if they do, they are using that resolution both when on their desktop and when in a game. But if you remember back in the VGA days, it wasn't uncommon to have a game set an 800x600 resolution even though you had a 1024x768 display, so switching in and out of the game came with some delay to manage that.