3 ms·
they got good results, but only in highly controlled, short duration testing. they're near the deep blue point, but still far from the era where humans are conv
by adgjlsfhk1 5y ago
they got good results, but only in highly controlled, short duration testing. they're near the deep blue point, but still far from the era where humans are convincingly and resoundingly beaten.
- PeterisP 5y agoA big aspect is that for everyone working on those competition systems, making an actually good game AI was not even a goal - the only purpose of these experiments is as a proof of concept (perhaps as PR) and a testbed for techniques which would then apply to other practical tasks simulating human decisions; and the research attention seems to have moved from popular strategy games to more specific simulated environments, which are better at being experimental testbeds i.e. faster/cheaper to simulate. People working on AI systems that are going to be actually used in games shipped to gamers is a separate community with (IMHO) almost no overlap.