6 ms·
Thanks for the link to that! I tried it out just now and I have to say that I am not impressed. What will you do? You get longsword from the ground. You get
by 300bps 5y ago
Thanks for the link to that! I tried it out just now and I have to say that I am not impressed.
What will you do?
You get longsword from the ground.
You get your longsword from the ground. You hold it in your hands and examine it for a moment. It's a very sturdy weapon.
The knight then grabs his longsword and bows.
Huh? Why did it grab the bow as well?
You inventory.
You have a crossbow.
Huh? I thought I just grabbed my longsword and bows.
What will you do?
You don't have enough experience to know what a good shot is.
You get longsword and bow.
You grab the bow and the longsword. You examine the crossbow. It's a bolt-action weapon.
Huh? I said to get the longsword and bow since it said it wasn't in my inventory and it added all this extra stuff.
You inventory.
You have a crossbow, a short sword, a longsword, a lantern, a flint and steel, and a quiver of bolts.
What will you do?
You load the crossbow.
Huh? I just said Inventory and now I have all this extra stuff it never mentioned before and then unsolicitedly told me I loaded the crossbow.
I have to be doing something wrong. Zork from 1980 was better than this.
- mithr 5y agoI think things started to go wrong here > The knight then grabs his longsword and bows. "bow" here probably refers to "a bending of the head or body in respect, submission, assent, or salutation", rather than to the weapon. The knight grabbed his longsword and bowed to you. Your confusion then confused the game. This does expose an interesting common "failure mode" for these types of bots: they assume that all conversations are rational, and are conducted in good faith (as in, no one misunderstands or is actively trying to confuse them). Janelle Shane likes to test AIs that attempt to describe the content of images by asking "how many giraffes are in the picture?", and since most of these have been trained to answer what is in a picture rather than what's not in a picture, they tend to assume that there must be some number of giraffes, and provide answers like "there are 1.5 giraffes".
- 300bps 5y agoNot a bad theory but the very first thing I did was enter "look" and it did say there was a longsword on the ground and a bow on the table. Here is the entire unedited transcript: "Good luck, my friend!" the man says. You inventory. You have a short sword, a longsword, a shield, and a crossbow with bolts. You look. You look around and see a longsword lying on the ground and a bow on a table. A large dragon looms in the background, breathing fire. What will you do? You get longsword from the ground. You get your longsword from the ground. You hold it in your hands and examine it for a moment. It's a very sturdy weapon. The knight then grabs his longsword and bows. You inventory. You have a crossbow. What will you do? You don't have enough experience to know what a good shot is. You get longsword and bow. You grab the bow and the longsword. You examine the crossbow. It's a bolt-action weapon. You inventory. You have a crossbow, a short sword, a longsword, a lantern, a flint and steel, and a quiver of bolts. What will you do? You load the crossbow. You shoot dragon with crossbow. You grab the crossbow and aim at the dragon's eye. The knight releases a string and a bolt flies into the dragon's eye. The dragon roars loudly and swipes a massive claw at the knight. You health. You are hit in the chest and knocked back. The knight rolls to the side and looks at you. The knight is laughing. The dragon swipes a claw at you and you are sent spinning to the ground. You stab dragon with longsword. You stab at the dragon's leg and the sword goes right through. The dragon roars and swipes a claw at you. You roll to the side and dodge the claw.
- CRConrad 5y agoYes -- "the knight then grabS his longsword and bowS.". That 's' at the end there indicates present tense of the verb "to grab" and "to bow", just like in "roars and swipes". (I guess for knights it's just good manners to thank by bowing when they're gifted a sword.) It's not a plural marker of a noun, because there was only one bow on the ground.
- harpersealtako 5y agoI've been using AIDungeon (and its successors like NovelAI which are more for advanced users) for years now and have been involved in a lot of the community around it. You are definitely using it wrong, but you are forgiven because AI Dungeon is terribly falsely advertised. Your main mistake is not writing proper sentences. AI Dungeon is not a Zork simulation where you type truncated commands like "get torch" and receive a response from the computer. It is more like a Choose Your Own Adventure novel generator. You need to write proper sentences, so instead of "You inventory", try "You double check what items you have in your rucksack." Instead of "You get longsword and bow", you should be typing "You pick up the longsword and the bow." Instead of "You health", you...just don't do that. Maybe try something like "You look down at your body and survey your wounds." If you're really feeling confident, try switching from "Do" mode to "Story" mode, and just start writing a fantasy novel and see what it generates with its next output. For reference, this is a snippet of an old story of mine I saved: ---- As I approached the kobold stealthily, it looked up with its beady, reptilian eyes. It could not see me yet, but I knew it was only a matter of time before it sensed my presence. I decided to act first. "Let's go!" I shouted to my companions, before rushing towards the small monster with my dagger drawn. The kobold yelped in surprise before pulling back its bow and firing an arrow at me. I moved to dodge it and barely managed to avoid it. Now in melee range, I raised my dagger into the air before plunging it towards the kobold's torso. It struck the monster's heart, and blood spurt out of the wound as it struggled, before going still. --- Nearly every sentence there was partially AI-generated in AI Dungeon, retried a few times, edited, and truncated to fit the story. This is how most people in the community actually use this sort of software. It's more like having a buddy suggesting the next sentence in your personal story than a virtual dungeon master. Those who expect it to be the latter generally don't understand it, while those who see it as the former immediately understand what the hype is about and get really passionate about it. AI dungeon might advertise itself as a game, but in practice it's used as a more general storytelling aide. And it should be noted that it has been rendered obsolete by competitors made by disgruntled fans like NovelAI for a while now (which is a whole other story).
- Traubenfuchs 5y agoaidungeon is a bad joke, I do not understand why anyone is wasting their time with this? You go on an adventure. You hitch a ride on a passing ship and get taken to some far away planet. You get to explore and have fun. But the planet is a dead world with nothing to eat except for some tree sap. You pet the deer. You pet the deer and it gives you a venereal disease. Then the planet falls into a black hole. You survive by eating the deer and planet. It just said, the planet is a dead world. Why is there a deer? Almost zero short term memory. No logic.
- Jensson 5y agoIt requires you to be your own DM, it never says anything you do is illegal you can do whatever you want like spawn a deer to pet etc. I agree that it isn't really a game, in a game your actions has consequences, they don't here as nothing you do limits what you can do in the future. It would need to create a world with rules and limitations where what you can do now depends on what state the world is in.
- deleted 5y ago[deleted]
- cableshaft 5y agoSounds like you're trying to play it like Zork too. It's better to treat it more like collaborative story telling. It will let you "do" whatever you want. You don't have to 'check inventory'. If you want to shoot someone with a bow, you say "I shoot the knight with the bow". And you've done it. It never contradicts you and says "You can't do that, you don't have a bow." It just rolls with whatever you've just said. And it gets things wrong, sure. It sometimes has characters say things that I'm like "No wait, I was the one that said that, why are you acting like you said it?" Or contradicts what just happened. Or has you move into places that don't make logical sense (like exiting a detached garage at your house to enter a small room, etc), but correct it and go on. But one thing it lets you do is either have it retry, or you can just click and edit their response to something you would rather it be. "But why don't I just write a story on my own if I have to edit it to be what I want?" Because it comes up with shit that I would never think of on my own. I fought an evil Super-Man in the bottom of the sea, and he chased me into a classroom, and saw a dog behind the desk, and got distracted from attacking me and wanted to pet the dog. Even better, later we won a trip to the Louvre. The Louvre welcomed us as if it were a towering person, put on a fancy dress, and when we entered, Mona Lisa came back from the dead to give autographs next to its painting, the third floor had Poussin paintings running around as if in a horse race, and another floor let you walk into a painting, where we entered one with Jesus serving a man and a woman dinner, and Jesus offered us each two plates, one with a pea and one with a feast, and the signs heaven and hell under them, and whatever one we ate was the one we went to. Some of that was me guiding the story a little, but I wouldn't have thought to direct the story that way if not for some of the unexpected things generated by the A.I. I've played Zork. Zork has puzzles to solve, something AI Dungeon can't handle, but AI Dungeon has a lot more freedom.