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If you want some actual info on Procedural Generation, then watch the talks from Roguelike Celebration. It's a convention focusing on roguelikes, which seem to
by dexwiz 5y ago
If you want some actual info on Procedural Generation, then watch the talks from Roguelike Celebration. It's a convention focusing on roguelikes, which seem to attract those more interested in the programmatic side of game development. Its got a ton of great technical talks. I haven't watched the remote sessions, but the older in persons are great.
https://www.youtube.com/channel/UCKv_QzXft4mD6TXmQBZtzIA/featured https://www.youtube.com/channel/UCKv_QzXft4mD6TXmQBZtzIA/fea...
- kruffin 5y agoMy favorite from that collection on map generation is by Herbert Wolverson: https://www.youtube.com/watch?v=TlLIOgWYVpI https://www.youtube.com/watch?v=TlLIOgWYVpI He goes over 5 or 6 different techniques that are easy to implement.
- dragonwriter 5y agoIf you are more of a text than video person, this survey paper might be interesting as a starting point: https://dl.acm.org/doi/pdf/10.5555/3144605.3144638 https://dl.acm.org/doi/pdf/10.5555/3144605.3144638
- fho 5y agoIn addition there is the Roguelike Radio Podcast that has a ton of good content. Sadly it seems to be on hiatus for a while now. But the last episode is on the Roguelike Celebration event: http://www.roguelikeradio.com/2020/09/episode-156-roguelike-celebration-event.html http://www.roguelikeradio.com/2020/09/episode-156-roguelike-...