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The most disappointing part, in my opinion, is inside-out tracking. It's pretty unlikely they're going to pull it off better than Facebook has, and even Facebo
by caslon 5y ago
The most disappointing part, in my opinion, is inside-out tracking.
It's pretty unlikely they're going to pull it off better than Facebook has, and even Facebook's isn't amazing for certain uses; it limits your range of movement in a pretty unfortunate way, and gives a pretty big disadvantage if you're wanting to play most competitive games. They're requiring a cable, so it's already not going to be a "plug in and play" device; it seems like cheaping out is the reason for not going with external cameras, here.
The eye tracking is pretty cool. The haptics are pretty cool (it does make a world of difference when you can really feel the game). The fact that they're getting quality exclusives in early is savvy.
But the headset itself is pretty disappointing.
At least they're sticking with the basic design of the Touch controllers, I guess? Not necessarily as good as the Index controllers, but better than nearly every other bespoke controller.
- karmakaze 5y agoThey could later release room sensors for newer controllers or positioning accessories for the existing headset/controllers.
- caslon 5y agoObvious mistake in comment that it is too late to edit: It quite literally is a plug and play device, because you have to use a cord. It was late when I wrote it.