3 ms·
As someone who uses Colemak, native apps are already really bad at key remaps and trying to make guesses based on physical key layout. Games especially. It's us
by WorldMaker 5y ago
As someone who uses Colemak, native apps are already really bad at key remaps and trying to make guesses based on physical key layout. Games especially. It's usually best when then don't try anything regarding physical key layout. Off the top of my head I've seen it done well maybe once where the physical key bindings made sense for my keyboard (and IIRC then a later patch broke it, hah). Usually when a game tries to do it they just mistakenly use the physical key for all input and that means I can't actually type in text boxes/chat windows in Colemak but have to hunt and peck out the Qwerty, which is not fun. Most users use Qwerty on Qwerty keyboards or maybe Azerty on Azerty keyboards and those bugs are never fixed for Dvorak on Qwerty or Colemak on Qwerty.
Generally the only reliable thing is if Games never use the physical key layout and just provide the tools to manually rebind the keys if necessary. At least for Colemak, I generally find rebinding games to use the WARS keys not too much effort from WASD. (Though admittedly, I also tend to favor/default to gamepads on the PC these days, a small part because I don't have to rebind keys to play.)