4 ms·
I would say there are 3 factors. The SL items can actually be highly complex, scripted stuff, animations etc. Their purpose it to provide their buyers with en
by LordHeini 5y ago
I would say there are 3 factors.
The SL items can actually be highly complex, scripted stuff, animations etc.
Their purpose it to provide their buyers with entertainment like owning a movie in a digital library.
An NFT serves no purpose at all. Other than collecting it for whatever reason.
- randomhodler84 5y agoWhile I think buying ingame SL items and NFTs is dumb, there is no reason an NFT cannot be as much or more functional than a SL item. The idea is that the token represents a non-fungible item is the same. The argument is portability — which I don’t think is that strong to be honest, as game devs are not likely to make mutual compatible items, it’s a point. Most NFTs “contents” are based off the ERC721Metadata standard, which is but one of many possible future formats. They don’t have to be ugly jpegs.
- LordHeini 5y agoThe key difference is the interactivity SL provides. In SL you could buy a virtual car and drive around in it with your friends. Good look doing that with an NFT. There is no world, no car and no friends to connect with. In truth most SL stuff is probably some sort of sex bed with a bunch of animations for two ;)
- AnIdiotOnTheNet 5y agoI think that parent's point is that an NFT can represent ownership of a virtual car in SL or a similar game. Of course, as they also point out, it doesn't really bring any value over the existing mechanism for owning SL items.