3 ms·
That's interesting. It's similar technique to all those iphone apps/games that ask you to rate them in appstore after playing for a while. Did you measure the
by grzaks 15y ago
That's interesting. It's similar technique to all those iphone apps/games that ask you to rate them in appstore after playing for a while.
Did you measure the conversion rate of this rollover (that's how I call that stuff on websites)? How many people actually use it among those who seen it? And maybe what percent of people exits your game when you show them the rollover?
I would really like to see some numbers :)