3 ms·
(Perspective from somebody who's been in galleries, had commissions, has been a published comic artist, and currently a design manager. Site's in the bio if you
by kradeelav 5y ago
(Perspective from somebody who's been in galleries, had commissions, has been a published comic artist, and currently a design manager. Site's in the bio if you're curious and want to poke my brains more.)
Honestly, my advice for you is spend at least a year or two playing with different mediums and subjects, and see what sparks joy for you personally. Art these days is supremely cool because there's such a staggering variety out there from physical mediums such as guache, oils, acrylic, colored pencils, mixed media, to digital art which is even more broad than anything.
Drawing still life work (drawing what you see around you) is recommended to slowly pick up fundamentals of lighting and color and shape (same with figure drawing and anatomy), but I wouldn't limit yourself to just that - play with characters, play with drawing mechs, fantasy, surreal work ... sky's the limit.
I'd also start collecting/saving pictures of art that resonate with you and save it in an inspiration folder so that way you can look back and see if there's a common thread to what vibes with you. Is it colors? A feeling that is evoked? A story in the images? etc.
One last thing: I'd sign up to an art-specific site like deviantART which has historically been very friendly to artists of all stripes (versus twitter), and isn't treated as a professional "portfolio" (versus artstation) as much as a cool landing page to see all of your works. At the end of the year if you want to get more serious, then I'd suggest building a personal site - but wouldn't jump in it immediately.
Good luck!