3 ms·
Crashed latest iOS safari. Something like this probably should be disabled on mobile anyways to be nice to visitors’ battery
by dawnerd 5y ago
Crashed latest iOS safari. Something like this probably should be disabled on mobile anyways to be nice to visitors’ battery
- afavour 5y agoPeople will say “works fine for me” but I’ve experienced this with iOS Safari (and particularly webviews) repeatedly. Crashes are incredibly hard to pin down and replicate (maybe there’s also another tab dominating CPU? Maybe you’re on a lower end device like an iPhone 6? Maybe you’re on an older iOS version?). Some of the most frustrating user feedback to get.
- Mikeb85 5y agoI mean, it should be a given that when it comes to 3D stuff on the web that iOS browser(s since they're all forced to use Safari underneath) will crash. Anyhow, works fine with Chrome on Linux and on Android. And probably every other combo that's not Apple.
- gprasanth 5y agoIt's crazy how little memory browser tabs and webviews get on iOS. With the devices themselves having memory crunch, with hardly ~1gb of usable ram available, there's so much pressure on efficiency everywhere ~ modelling, loading, rendering.
- noduerme 5y agoWhat's crazy is 1gb of memory in a browser tab, when Steve-O said Flash games that took up 1Mb were too heavy.
- syspec 5y agoWorks fine for me, getting 60FPS on my 2018 iPhone XS
- conradfr 5y agoI must say it works great on Firefox on my old OnePlus 5 phone. I really like the Waves preset.
- halldorel 5y agoThe clouds made my top spec 2019 16" MBP completely unresponsive on Safari. Regardless of how well the library may or may not be written, it's kinda scary a web page can do that. I'm talking about the entire OS becoming unresponsive and 2 secs between UI frame refreshes …