34 ms·
Yup, the spec requires computation to be as doubles and so any computation must be done that way as the end result is observable. I didn’t know about fround bu
by olliej 5y ago
Yup, the spec requires computation to be as doubles and so any computation must be done that way as the end result is observable.
I didn’t know about fround but I suspect its primary use case is for trying to catch floating point overflow during double arithmetic, because again precision difference is observable.