3 ms·
Plenty of games were made using plain C and even Assembler. What is really needed are not objects in a OOP sense, but a way to make a mutable, composite data t
by wheelerof4te 5y ago
Plenty of games were made using plain C and even Assembler.
What is really needed are not objects in a OOP sense, but a way to make a mutable, composite data type. Else you would have to pass tens of arguments to even simplest of functions.