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> bear in mind these are very primitive games from the 1970s. They aren't going to win any awards for gameplay, or programming sophistication This is where I f
by ijidak 5y ago
> bear in mind these are very primitive games from the 1970s. They aren't going to win any awards for gameplay, or programming sophistication
This is where I feel sad for today's kids.
The pressure to make a great game was lower back then.
Programming felt like an amazing accomplishment very quickly.
Now, kids feel like they've accomplished very little, even though they're doing more with less code than we did during our generation.
Miss those days.
- Jare 5y ago> Now, kids feel like they've accomplished very little Are you observing kids feeling like this frequently? Where/how are they developing? I think there's a lot of enthusiasm in for example Roblox.
- aardvark179 5y ago> Now, kids feel like they've accomplished very little, even though they're doing more with less code than we did during our generation. I haven’t observed that. My nephew has great fun building things in Scratch and is really happy with what he has made even though it’s not some triple A game. I had the exact same experience writing stuff in Basic and knowing it could never be like the Buck Rogers arcade machine I’d played.