4 ms·
50 Years of Text Games: The End of a Journey
- 7thaccount 5y agoSounds like a fun book to read. Text adventures are so enjoyable to me. Truly a blast.
- devindotcom 5y agoIf you missed this entry, it's a wild one: https://if50.substack.com/p/1992-silverwolf https://if50.substack.com/p/1992-silverwolf An anachronistic set of quasi-Victorians possibly pulling an elaborate joke but putting out compelling text adventures at the same time. Fascinating and very weird.
- sersi 5y agoThanks, that was very interesting. Now I've got to try those games :)
- metasj 5y agoSome journeys never truly (truly never) end -- what a lovely compilation and reflection. The best books and the best adventures share a certain feel.
- genmon 5y agoEvery edition has been incredibly researched, and the stories so well told. I can't wait for the book. Three personal favourites: - Oregon Trail (1971) -- the first issue. Includes a great detail on the speed on typing "BANG" being used to tell the accuracy of the shot https://if50.substack.com/p/1971-the-oregon-trail https://if50.substack.com/p/1971-the-oregon-trail - Adventure (1976) -- the accidental invention of the computer game. Includes code https://if50.substack.com/p/1976-adventure https://if50.substack.com/p/1976-adventure - Silverwolf (1992) -- mysterious anarcho-feminist group in a house in Ireland creates text adventures [update: I see this is another commenter's favourite too!] https://if50.substack.com/p/1992-silverwolf https://if50.substack.com/p/1992-silverwolf