4 ms·
You're right. I consider 3.3 core and newer to be "Modern OpenGL". And the biggest reason I say 3.x is I know I will never support the geometry shader (or tra
by robertwinkler 5y ago
You're right. I consider 3.3 core and newer to be "Modern OpenGL". And the biggest reason I say 3.x is I know I will never support the geometry shader (or transform feedback though that came earlier).