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Four words: Can't see that. * Games: some might be done with better battery life, but most games are simple ones, where this should not really hold. Besides th
by foothebar 5y ago
Four words: Can't see that.
* Games: some might be done with better battery life, but most games are simple ones, where this should not really hold. Besides that: If it's so horrible in browsers, the manufacturers should hurry to keep up, as these manufacturers are often the same as the mobile platform providers
* Icons: maybe it's two clicks to add a web page to the home screen, or to click on a bookmark in the browser. But it should be still not more difficult for users to add the bookmark icon to home screen than to install an app, which requires not less 'clicks'
* Performance: most apps are quite simple, and should not need the native boost. By the way: How big would it be really for most apps?
* Technology: if you "cant" do messaging, why does it work? ;-) And of course as web page it already works for ages, also encrypted, if you want. Besides that, email is still superior, and not more complicated, than instant messaging.
* App Store: restricts you in many ways, in what you can install, instead of having a freely visible web page
So already with the restrictions of the App Stores, how can the User Experience for (most) apps be better than with simply visiting a web site?
Do you really consider them being too dumb to add an icon to their home screen instead of installing an app?
- ksec 5y ago>but most games are simple ones PUBG? Fornite? Genshin? >most apps are quite simple Twitter is simple, but Twitter App is still better than Twitter on Web. My answer is find me a decent app made with Web technology. The only one that is good enough is VSCode. And that is with lots of native component to speed things up. Does web apps works? Yes, are they objectively better than Native Apps, best vs best? No. I think you need to look at how consumer use computing, and not semi pros, nerds uses it. There are people who still have difficulties using mouse as pointing devices.
- foothebar 5y ago* "Most games" does not imply 'all games' * That there also are bad web pages, would be no reason to make apps? * there are still people struggling using a touch screen
- moreira 5y agoIt sounds like you have an existing preconceived notion and anyone giving you any answers isn’t going to make you say “oh you’re right, I hadn’t thought of that”. The parent gave you valid, legitimate reasons why people do it, and you’re saying “yeah I’m ignoring all that because -technically- you can do the same things on the web”. The user experience is undeniably better in most native apps, that’s just reality. Nobody’s saying it’s impossible to match it, but to make a web app that comes close to a native app in terms of UX takes a lot of work. Most web apps are nowhere near the level of polish or performance that comes for free with an OS’s UI tooling. Think about it: If what you’re saying was true, then you’d see services with web apps that are of equal or better polish than their native apps (since they usually maintain both, like how eBay/Twitter/Reddit has their web app and the native app), and that just basically doesn’t happen.
- foothebar 5y ago> It sounds like you have an existing preconceived notion and anyone giving you any answers isn’t going to make you say “oh you’re right, I hadn’t thought of that”. I am still waiting for that effect, respectively only asking further to the parts not fulfilling that, as I am basically asking why we would need (most) apps, if web provides (most) of the stuff in a much more simple way, regarded from developer's side – and a not more complicated way, from user's view. Also I often struggle with the way big companies are developing their sites, already for the good old web browsers – e.g. Twitter already regularly collapses trying to detect if I am human – so don't take it personally, if I do not take them as measurement, how things should be done. Just because you are big, does not mean you do it right. They can't even get it really managed to develop their sites so that they work normally on a 10 year old box, and are more part of the unnerving keep-the-sites-content-moving all the time, then part of solid web development, IMHO.