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my approach was actually indirectly inspired by the process used to make mario64 – to start with the core interactions (in my case dragging and connecting cards
by pketh 5y ago
my approach was actually indirectly inspired by the process used to make mario64 – to start with the core interactions (in my case dragging and connecting cards) and make those feel good to use in isolation. Then building the rest of the app around that.
I wrote a little bit about that in https://pketh.org/why-software-is-slow-and-shitty.html https://pketh.org/why-software-is-slow-and-shitty.html