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I have issues getting started on things. What I find useful is to set a 10 minute timer (or five or fifteen, though I wouldn't go higher than ten myself). Then
by tomjen3 5y ago
I have issues getting started on things. What I find useful is to set a 10 minute timer (or five or fifteen, though I wouldn't go higher than ten myself). Then during that time you work on the problem. When the timer goes, you stop.
The point of this is that 10 minutes is short enough that most people can deal with it, but you can get something done.
You may find, once the alarm goes of, that you want to continue. This is okay, but crucially the goal here is not to trick yourself into working longer, so it is also okay to stop when the timer goes. Don't stop before the timer goes, unless you are dying or the building is on fire.
If you do 10 minutes a day, you will make some progress in a week, and there is a good chance that you want to work more on it at least some days, though that is, again, not a requirement.
As for writing, write a sloppy first draft, then refactor it into something that is better on a second or third write through. Reorganize paragraphs as needed.