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Tetr.io
- Tallianar 5y agoQuite OT: how do people get adsense (or other advertisers) on apps/games like these? I have a few apps that I would love to try an monetize but whenever I apply for adsense I get rejected for "lack of content".
- zuudo 5y agoNot sure how applicable it would be to your use case, but TETR.IO uses a service called AdinPlay for monetisation.
- Matheus28 5y agoDon't use adsense for web games. Take this advice from someone who had to deal with them. You're just one sniff away from Google's algorithm locking down your account and impacting your earnings.
- osk______ 5y agoShort answer: you don't, Google doesn't like them. If you have a huge amount of players, you may be able to get in contact. TETR.IO uses AdinPlay, which does use the same Google network, but without being immediately thrown out of the network
- CabbageRoll 5y ago
- TheHippo 5y ago
- novaleaf 5y agofat shaming?
- mastermedo 5y agoTold my gf to try it. Said she doesn't really like it. "It's just another tetris game". And then she proceeded to play it for the next 4 hours. Multiplayer is truly brutal. Very hard to play.
- laputan_machine 5y agoThe concept is really cool, unfortunately as soon as I started playing it (Firefox) the pieces started moving of their own accord, and the play field started shaking, not sure if it's a game feature or a bug.
- tkzed49 5y agoif you joined quick play, you were probably spectating while waiting for a match
- BossingAround 5y agoWorked well for me (Firefox, macOS), though the game kicked my computers' fans into high gear.
- ike0790 5y agodope game.....im curious what the architecture of the web app is.
- zuudo 5y agoThe game client is built with PixiJS, and otherwise mostly uses vanilla JS. The backend is built with Node.js, and the game uses a custom WebSocket protocol called Ribbon. In fact, there's a whole list of open source dependencies at https://tetr.io/about/acknowledgements/ https://tetr.io/about/acknowledgements/.
- 999900000999 5y agoLove the music , thank you !
- BossingAround 5y agoAmazingly cool! Love it. Note that if there are others like me who have never set foot into game dev and are curious, there is the CS50G Introduction to Game Development at [1]. [1] https://www.edx.org/course/cs50s-introduction-to-game-development https://www.edx.org/course/cs50s-introduction-to-game-develo...
- ujuj 5y agoThe tracks are amazingly cool.
- nickstinemates 5y agoI used to love playing Tetranet - this brings back those vibes.
- mmcclure 5y agoYes!! I spent _hours_ a few weeks ago trying to figure out if there was a Tetrinet equivalent these days, so if this is anywhere close I'm extremely excited.
- jedberg 5y agoTetris99 is pretty similar. You have to get the DLC to unlock playing with your friends though.
- deleted 5y ago[deleted]
- Kiro 5y agoFor people on mobile like me, can someone explain what this is? The name and URL alone makes me intrigued.
- simonlc 5y agoIt's just a multiplayer Tetris clone. Not a "mass" multiplayer like some other .io games, just one with match making.
- Kiro 5y agoI was hoping for one big play area where everyone controlled their own pieces in real-time.
- Kiro 5y agoDropping a billion-dollar idea right here and just one upvote?
- monocasa 5y agoParticularly a Tetris 99 clone, Nintendo's switch online tetris.
- simonlc 5y agoNot really, it does more than Tetris 99, and the main match making mode is 1v1 not 1v98. It's not the only Tetris game with big lobbies. An earlier popular one is https://jstris.jezevec10.com/ https://jstris.jezevec10.com/
- monocasa 5y agoI mean, I just played a game with 100 others, and other people getting lines added lines to my board, last man standing. Sounds pretty Tetris 99.
- 5y ago
- newman8r 5y agoI've yet to find a tetris game that I enjoy more than the NES version, although I'm open to the possibility.
- wingmanjd 5y agoTetris Party for Wii is well liked in our house. Adds some fun game modes and twists on the original gameplay. Tetris 2 for SNES is different (goal is to clear certain colored blocks for each level instead of just not dying). My wife and I found it to scale well for our differing video-game skills, as I tend to be better than she is.
- simonlc 5y agoHave you tried the TGM series? https://tetris.wiki/Tetris_The_Grand_Master https://tetris.wiki/Tetris_The_Grand_Master
- GuB-42 5y agoWhile both are Tetris, TGM is very different, and closer to modern Tetris than the NES version. The NES version is much less forgiving when it comes to rotation, locking, random generator, etc... It also has a single preview, no hold piece and no hard drop. At high level, a major challenge is to move pieces fast enough to reach the sides, including a technique called "hypertapping" where you mash buttons extremely quickly to move the pieces faster instead of just holding a direction. Modern Tetris is much faster. At high level, you get to "20G" mode, where the pieces drop immediately and you have to rely on the lock delay and rotation system to move pieces around. Later versions introduced T-Spins as an alternative to Tetrises for high scores and attacks in multiplayer.
- simonlc 5y ago> It also has a single preview, no hold piece and no hard drop. This is also true for TGM 1, TGM 2 adds sonic drop but still only has 1 preview. But yeah it was just a suggestion since the TGM series is not as popular as NES or Guideline but offers a very different experience!
- optymizer 5y agoThis is highly subjective, but I spectated a few games and the amount of shaking that is happening seems excessive to me. Maybe the kids are impressed by all the shaking going on, but I find it hard to focus when the thing I'm focusing on keeps jumping around. On a related note, I think screenshakes are extremely overused in indie games. It's so cheap to add that it cheapens the games. - Threw a grenade? Boom. screenshake. - Shot a bullet? Boom. screenshake. - Picked up an item? Boom. screenshake. - Let out a big sigh? screenshake. - Physically shook your display? Double screenshake. - Rolled your eyes at all the screenshakes? There's a screenshake for that too In StarCraft, the screen didn't shake even if you dropped a nuke on someone else's base. I guess the good folks at Blizzard at the time didn't watch that one GDC talk, "Juice It or Lose It", so they had to come up with a different way to make a good game.
- flanbiscuit 5y agoThe game has a very robust config that allows you to alter the amount of shaking. I also did not like it. I turned shake and bounce all the way down to 0%.
- ehsankia 5y agoIndeed, I was very impressed by the extensive configuration options, and of course ability to export/import them.
- ajs256 5y agoYou might want to turn down Config > Gameplay > Board Bounciness/Damage Shakiness.
- keerthiko 5y agoYou're comparing the wrong genres. StarCraft (age of empires, etc) is an RTS where you have a god view. Screen shakes make little sense when you, the player are removed from any of the characters and the terrain in play. From a usability perspective, these games also have a ton of information the player needs to process in a teeny amount of time. Screenshake would seriously mess with the player's ability to stay focused on what needs to prioritized. Hell, pro SC2 players even turn off ragdolls and environmental particle effects so that there's even less "noise". Does that mean Blizzard artists were compensating for poor gameplay when they implemented those? Meanwhile, "arcade" style games like platformers, bullet hells, puzzles (tetris etc), turn based card games, etc need to juice up the moments when important things happen (because these aren't games full of subtlety moment to moment), and don't have a crazy amount of complex information on the screen that gets sacrificed in a screenshake. To note, Hearthstone and Diablo III both have plenty of screenshake, although I believe you can turn them off (and many indie games heavy on screen shake offer this option too). Juice is indeed very important to make games "feel" good, but perhaps more devs need to ask "is the juice worth the squeeze?" to not turn off players like you.
- flanbiscuit 5y agoThis is cool! I'm guessing inspired by Tetris 99 available on Nintendo Switch. Thank you for having an anonymous mode! edit: After playing and watching a bit it's very obvious that if you want to win you'll have to use a bot. A quick google search turns up a a couple pre-made bots you can download and start running yourself. It's fun to see bot vs bot in the multi-player quick play.
- jjorge 5y agoThey aren't bots, the skill ceiling for Tetris is practically non-existent. The fastest player in the world can clear 40 lines in like 14 seconds I think.
- zuudo 5y agoThe players in quick play are absolutely not bots. Botting is the number one way to get yourself permanently banned.
- TulliusCicero 5y agoIt's basically the equivalent of random casual players hopping into an FPS and immediately being able to spectate top tier pros and deciding that everyone must be aimbotting. No, some people really are just that insanely good at video games.
- imode 5y ago
- sdfjkl 5y agoSeems to be doing the moves server-side, even on solo mode, so with my high latency, high jitter connection it's unplayable.
- simonlc 5y agoThe community has written a great wiki page about the game for those looking for more details without looking around inside the game: https://tetris.wiki/TETR.IO https://tetris.wiki/TETR.IO
- Shadonototra 5y agothe keyboard input lag is painful have webdev lost their mind? other than this issue, i love the concept, the art style is kinda nice too, it's tetris, but there is a fresh and modern look, i like it fix the input lag issue, and you get all my support!
- Xynix 5y agothere's no existing input lag from my knowledge; if it's slow, as it is by default, you can change your handling (ARR, DAS, SDF) to however fast you want it
- foobaw 5y agothere is no ARE and there's also a "0ARR" handling setting - so this is actually considered 0 input delay.
- TulliusCicero 5y agoNot seeing any input lag here.
- hwers 5y agoThis has to be some kind of wasm construction right? I've hardly ever seen such a smooth but rich experience on web.
- deleted 5y ago[deleted]
- yakshaving_jgt 5y agoNot everything this fancy is wasm. Obvious example: https://acko.net/ https://acko.net/
- miguelmurca 5y agothe website may look cool, but judging from the first article (at the time of reading), the content is atrocious.
- kderbyma 5y agoI disagree. I find his content quite apropos for the times.....
- yakshaving_jgt 5y agoIf you find his latest article objectionable — even though his words are completely in line with the perspective held by non-crank doctors[0] — then you’re probably the kind of person for whom it would benefit the most. Try to instead give it five minutes[1], digest and understand the content, and rise above the faith-based scientism that is the likely cause for increased anti-vaccination sentiment. [0]: https://youtu.be/5iABaxRWGxk https://youtu.be/5iABaxRWGxk [1]: https://signalvnoise.com/posts/3124-give-it-five-minutes https://signalvnoise.com/posts/3124-give-it-five-minutes
- miguelmurca 5y agoFairly bold of you to assume I didn't read the article, but anyway: I've given five minutes to the thought that being an anti-vaxxer in the middle of a pandemic when vaccines are provided to you for free and at the point that only very long term effects can be a concern is comparable to being a jew in nazi Germany, and I still think it is atrocious, sorry. But I mean, there's only so much you can talk about when "faith-based scientism" is used for vaccines.
- oceanghost 5y agoWhoever picked the music did a great job. I played 3 games and the random selections were all whimsical.
- deleted 5y ago[deleted]
- bullen 5y agoI made a similar 1v1 drop multiplayer game: http://fuse.rupy.se/cube.html http://fuse.rupy.se/cube.html It's more like a simple version of Puyo Puyo or Puzzle Fighter.
- sm4rk0 5y agoCan't it be played on mobile phone? Swipe up for up, swipe left for left, etc.
- tylercubell 5y agoReminds me of the original version of blockles [1] on i'minlikewithyou (later OMGPOP) [2]. That was one of my favorite games back in the day. From reading the Wikipedia article, it looks like they were a YC company too. [1]: https://youtu.be/-JziMvyIyKI?t=24 https://youtu.be/-JziMvyIyKI?t=24 [2]: https://en.wikipedia.org/wiki/OMGPop https://en.wikipedia.org/wiki/OMGPop
- simonlc 5y agoIIrc they had to drop that game cause of The Tetris Company, and replaced it with a puyo puyo clone?
- chirau 5y agoI'm guessing you can't play this on mobile? What are the controls? Couldn't figure out anything
- jjorge 5y agoIf u want mobile Tetris, check out jstris
- exogeny 5y agoReminds me of TetriNET. That game was awesome.
- bartread 5y agoDoesn't work on Chrome/MacOS. Go for Quick Game and then Got It (which is slightly off the bottom of the page) and then... nothing.
- nevster 5y agoAre there people using bots to play this? I played in one of the 100 player matches and the top players were just ridiculous.
- zuudo 5y agoNope, some of the best players in the world hang out in Quick Play, and they're simply built different.
- skillissue 5y ago
- hsiang_jih_kueh 5y agomix of muscle memory, strats and changing default settings (DAS/ARR etc) to allow you to play faster
- pimlottc 5y agoHaven’t tried multiplayer yet but there are definitely bots on the solo play leaderboard. The fastest time for getting 40 lines in blitz mode is 15 seconds. It’s not humanly possible.
- gudetamwa 5y ago
- Hadriel 5y agoAnyone know how to get the playlist for this?
- lillecarl 5y agoI was having input lag issues when playing, things wouldn't fall at all where i wanted them to. Browser: Brave Browser 96.1.33.106 OS/Kernel: Linux hostname 5.10.88 #1-NixOS SMP Wed Dec 22 08:31:00 UTC 2021 x86_64 GNU/Linux CPU/iGPU: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz Neither of these are particularly weird specs for using the web.
- FreeFull 5y agoI haven't noticed any input lag with my setup: Firefox 95.0.2, Arch Linux with the 5.15.11 kernel, CPU+graphics: 4th gen (Haswell) Intel(R) Core(TM) i7-4500U CPU Perhaps your browser isn't using hardware acceleration properly, or something like that?
- splittingTimes 5y agoOMG, this brings back memories. I miss Quinn so much on OS X. With its lovely community I spend endless hours over the years with this addicitive game (play). As cool as Tetr.io is, out of the box it does not compare to the smoothness of the Quinn experience. But maybe there are more tweaks to the game options to come closer to Quinn. But I will never know as I cannot allow myself to be drawn back into that black hole of Tetris addiction.
- simonlc 5y agoI was playing Quinn a bit a few years ago. Someone brought it up and I found it. It definitely did not run as great as I remembered. Now I don't even think it would run at all...
- cdubzzz 5y agoHooray! I built the Quinn website[0] and user/high score/game tracker back in the day when I was learning PHP. The archive of that site is pretty great! Even has my own player page[1]. I found and played Quinn and really wanted to play with others so I reached out to the developer to ask whether there was a community of players anywhere and that led us to a conversation about building the site and system. It was great fun. [0] https://web.archive.org/web/20121217095902/http://www.simonhaertel.de/quinn/home https://web.archive.org/web/20121217095902/http://www.simonh... [1] https://web.archive.org/web/20090326045241/http://www.simonhaertel.de/quinn/hs/player/2 https://web.archive.org/web/20090326045241/http://www.simonh...
- henvic 5y agoomg, this is awesome! I used to play Tetrinet years ago, and I loved it!
- nope96 5y agoIs there a way to play with a gamepad controller? This is the coolest web game I've ever seen. So fast and smooth even on my ancient laptop. I didn't know you could do this in a browser. Now I want to see a Subspace remake to complete my 90's nostalgia trip.
- osk______ 5y agoIf your browser supports your controller, you can set it up under Config > Controls. You'll need to bind the buttons yourself by setting it to Custom, though. Sorry!
- unnouinceput 5y agoOr you can use one of the myriad free utilities that will simulate/bind your controller to keyboard. Or write your own, using hooks is easy enough.
- bdsa 5y agoSubspace/Continuum is available on Steam
- missedthecue 5y agoNo way to turn the music off? Couldn't find a "settings" or gear icon anywhere.
- nope96 5y agomouse wheel does volume, there's also a settings page
- FalconSensei 5y agoFor some reason it just doesn't here. Main area is just a black screen and I'm supposed to be spectating?
- CabbageRoll 5y ago
- CabbageRoll 5y ago
- tibbon 5y agoThat is a very nice Tetris in my layperson's opinion. Nice work!
- inDigiNeous 5y agoReally nice implementation of Tetris. Tried multiplayer, got screwed in 20 seconds. The music should probably be something along the lines of norwegian death metal to set the tone for that massacre.
- TulliusCicero 5y agoJust reading about this site, it seems like it's the home of really hardcore Tetris players.
- inDigiNeous 5y agoYeah, I was spectating couple of the players, hard to believe how fast they can move.. maybe somekind of ranked play would be in place not to scare away new players.
- vluk 5y agoThe main appeal of tetr.io for me is it's ranked mode. You need an account, and to play a few games for your elo to stabilize, but multiplayer->tetra league is a great way to 1v1 people around your skill level
- inDigiNeous 5y agoAh, did not realize that .. of course would need an account. Will have to try it out maybe, been loving the Tetris Effect multiplayer games, maybe will try this out too.
- strikelaserclaw 5y agothe music was awesome, reminded me of pokemon, just peaceful music
- jbverschoor 5y agoSuper polished game.
- TulliusCicero 5y agoHow do they avoid the lawyer cats? I'd heard that the Tetris company was very...zealous with protecting their IP, including anything that looked too similar to Tetris.
- shp0ngle 5y agoYeah, Tetris is very litiguous And there is a precedent - https://en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio_Interactive,_Inc https://en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio_Int.... - Tetris sued a developer of iOS game, and they apparently have precedent about "look and feel". Add the name that is intentionally similar to "Tetris" and I don't think they have snowball chance in hell to win if they decide to go after them. The gameplay itself and the rules are not copyrighteable, but "look and feel" is. From wikipedia: "Wolfson discussed which aspects of Tetris were copyrightable as expressive elements, and which aspects are part of the general idea that cannot be protected by copyright. According to Wolfson, copyright cannot protect the idea of vertically falling blocks, or a player rotating those blocks to form lines and earn points, or a player losing the game if those blocks accumulate at the top of the screen. However, Wolfson determined that several aspects of Tetris qualify as unique expression that is protected by copyright. This includes the twenty-by-ten square game board, the display of randomized junk blocks at the start of the game, the display of a block's "shadow" where it will land, and the display of the next piece to fall. Wolfson also granted protection to the blocks changing in color when they land, and the game board filling up when the game is over."
- inDigiNeous 5y agoYeah I was wondering the same thing, looking at this it seems they have been pretty active at it, even removing a Tetris android wallpaper application. Probably because Tetr.io is non-commercial ? * https://www.reddit.com/r/Tetris/comments/ka43wx/tetra_online_after_its_year_of_development_got_a/ https://www.reddit.com/r/Tetris/comments/ka43wx/tetra_online... * https://www.reddit.com/r/androiddev/comments/1vzwe8/got_a_dmca_takedown_on_my_application_need_advice/ https://www.reddit.com/r/androiddev/comments/1vzwe8/got_a_dm... * https://harddrop.com/forums/index.php?showtopic=8135 https://harddrop.com/forums/index.php?showtopic=8135
- 5y ago
- makach 5y agoThis implementation is amazing. Is it humans on top 40? The instant replay is genius! I almost can't believe my eyes.
- y4k4r1 5y agoI can confirm it is. It's certainly amazing. There's a very lively and developed competitive scene. If you're interested to learn more there's a couple sites that teach advanced techniques ( https://four.lol https://four.lol and https://harddrop.com https://harddrop.com ). I've also been playing this game for about 4 years and I'm nowhere near that level, but the progression you're able to make by learning new techniques is still very rewarding.
- kokon 5y agoMy son is in the top 20, I believe. He spends a lot of time on it, but I still look at him like a baby :)
- PhantomBKB 5y agoLove this! Great implementation
- exikyut 5y agoI have nothing to contribute except "this is exceptionally well done" so I'll just add the TGM invisible Tetris video I watch occasionally to boggle at: https://youtube.com/watch?v=lE_UHhqAd1c https://youtube.com/watch?v=lE_UHhqAd1c (Yup, still feels so much longer than ~6 minutes. Crazy...)
- gk1256 5y agoTether.io :)