3 ms·
> is it good that a game is so boring that players are willing to pay real-world money to skip parts of it? If you're designing a free to play game and want to
by dustintrex 5y ago
> is it good that a game is so boring that players are willing to pay real-world money to skip parts of it?
If you're designing a free to play game and want to make money from it, this is not just good, it's a design goal -- as long as the developer is the one making the real world money.
Clash of Clans perfected this model over 10 years ago:
https://gyrovague.com/tag/clash-of-clans/ https://gyrovague.com/tag/clash-of-clans/