2 ms·
see also https://medium.com/embarkstudios/homegrown-rendering-with-rust-1e39068e56a7 https://medium.com/embarkstudios/homegrown-rendering-with-ru... , a technic
by homarp 5y ago
see also https://medium.com/embarkstudios/homegrown-rendering-with-rust-1e39068e56a7 https://medium.com/embarkstudios/homegrown-rendering-with-ru... , a technical post where "Tomasz, a software engineer at Embark explains on how [they] approach 3D rendering of user-created worlds, how Rust helps achieve [their] goals, and share some exciting open source news."
(no discussion on https://news.ycombinator.com/item?id=29636218 https://news.ycombinator.com/item?id=29636218 )