3 ms·
I found the input latency made this unplayable.
by omgitsabird 5y ago
I found the input latency made this unplayable.
- argc 5y agoIt feels very much like the original game.
- omgitsabird 5y agoTo me, there is a very large difference between the original game in an emulator and this. It appears that this is using http://phaser.io/ http://phaser.io/ and is a complete rewrite of the original game.
- deleted 5y ago[deleted]
- therein 5y agoYeah, not to take away from the great work that the author put into the game but it indeed feels very very different to the original.
- spider-mario 5y agoYeah, it’s a lot of very small things but they add up, especially in such a game where there is often a fine line between surviving and dying.
- usaphp 5y agoIt was exactly the same in the original game, that what made it difficult to play back in the days
- nmg 5y agoThe prince doesn't stop on a dime, this was a design choice. This recreated version plays the same as it did on OG hardware. If you're having difficulty, focus on holding and releasing the inputs and think of it as applying acceleration, where you want to release before you want the object to stop.
- omegabravo 5y agoThe controls are very similar to the original, however there's somethings you can't do like step then crouch.
- djmips 5y agoInteresting. I think you can but the animation is way clumsier? I was testing against https://archive.org/details/msdos_Prince_of_Persia_1990 https://archive.org/details/msdos_Prince_of_Persia_1990
- bmn__ 5y agoThat's false. The controls are identical to the original and you can indeed step then crouch (⇧+→ ↓).