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Your real world licencing caveat to shatter all NFT game licencing ideas would have been regional pricing, not enterprise or whatever. Because that's what game
by usrusr 5y ago
Your real world licencing caveat to shatter all NFT game licencing ideas would have been regional pricing, not enterprise or whatever. Because that's what game platforms are already struggling with even without NFTs anywhere near, volume transfer of one-time voucher tokens across price region borders. (the bar to becoming an NFT fanatic seems to be particularly low today?)