2 ms·
> It's easy to forget that you have to drive two displays. Double the resolution, half the framerate, double the nausea nVidia had rendering pipeline optimizat
by shantara 5y ago
> It's easy to forget that you have to drive two displays. Double the resolution, half the framerate, double the nausea
nVidia had rendering pipeline optimizations for multi-view VR for years: https://developer.nvidia.com/blog/turing-multi-view-rendering-vrworks/ https://developer.nvidia.com/blog/turing-multi-view-renderin...
It's safe to assume that a future VR-focused product from Apple will support similar features