4 ms·
And I would also like to buy one. But as far as I understood a Facebook account which I refuse to create is required for that. I found conflicting information o
by 2-718-281-828 5y ago
And I would also like to buy one. But as far as I understood a Facebook account which I refuse to create is required for that. I found conflicting information on that - would someone maybe care to competently clarify on that?
Do you need a Facebook account or not to use an OQ2?
As a matter of fact I still have an Oculus account from Go days and I just checked - it's still active apparently.
Got the following disclaimer after logging in:
################################################################
Enhance Your VR Experience With a Facebook Account
To access social features, you need to log in with a Facebook account by going to Facebook Settings in the Oculus app.
What Happens if You Don’t Log In With a Facebook Account
You can use your Oculus account until January 1, 2023, but you will not have access to social features with your Oculus account. Starting January 1, 2023, we will end formal support for Oculus accounts, and you will need to log in with a Facebook account to access full functionality on the Oculus platform.
################################################################
Still have very very fond memories of the Go. Virtual virtual reality and Wander f.x. were amazing experiences. But I sold the device in anticipation of a newer model and having been can't waiting now for it since several years ago. So that's due.
- IkmoIkmo 5y agoOn the whole FB account, does it require you to actually do anything with it? Can it literally just be an e-mail and random password, which only logs into the Oculus. If so, what's the problem?
- 2-718-281-828 5y agoYou tell me if that is even true ... I haven't had an FB account in many years. From what I read (mostly here on HN) is that you may be able to create an FB account with an e-mail address. But after a while you'll be pushed / forced into providing a mobile phone number, a profile picture and some people (here) even write about having to provide an ID. Also you have stay actually active on it or you risk it being closed suddenly. That's what I learned. I don't know if that is true. And if the games you bought are attached to that account they will be gone.
- chaostheory 5y agoThey’ve already announced that Facebook forced logins were being phased out weeks ago. This is old news. Soon the only thing you’ll need is an Oculus/Meta account.
- blunte 5y agoBut Meta is Facebook, right? I find it impossible to believe they would not still be connected internally somehow; after all, Facebook doesn't have the best track record keeping walls around user data.
- chaostheory 5y agoIt’s separate from the Facebook service. It’s equivalent to an Oculus account with the name change.
- 2-718-281-828 5y ago"As we’ve focused more on work, and frankly as we’ve heard your feedback more broadly, we’re working on making it so you can log into Quest with an account other than your personal Facebook account." https://www.theverge.com/2021/10/28/22751297/meta-oculus-quest-need-facebook-account-login-password https://www.theverge.com/2021/10/28/22751297/meta-oculus-que... I'm not aware of an announcement that is regarding the present. All announcements I am aware of are regarding plans for the future.
- chaostheory 5y agoYes. That future, Q1 2022, isn’t far off. It’s disingenuous to pretend otherwise.
- zmmmmm 5y agoWhile I understand the enthusiasm to embrace this due to how good Oculus is, I'm kind of stunned how ready every one is to believe a single sentence from one of the most distrusted people on the planet. Don't forget that the whole reason this is a problem is Facebook broke a commitment made at the time of Oculus acquisition that there would not be a requirement for a Facebook account in the first place. So why are we trusting this now? Until it actually happens, and until we know exactly what the caveats are (maybe it will be just as bad or even worse than having a Facebook account) - there's very little reason to take any action based on this information. The key things that need to go are the real name requirement and the arbitrary account banning (often for reasons out of users control and with no recourse) causing loss of past Oculus purchases.