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Well, times have changed a bit. We release one micro-release at the time, almost weekly. I guess I should include this strategy in the post...
by balsamiq 15y ago
Well, times have changed a bit. We release one micro-release at the time, almost weekly. I guess I should include this strategy in the post...
- mattmanser 15y agoThey haven't changed, it's that you sell a small code-base product. What happens in a couple of years when, for example, you want to redo the whole UI in one go? Because you can't release that piecemeal. You're actually describing a classic anti-procrastination technique, small bite sized chunks that are so easy you can't fail. In programming that's not always possible. An AAA game being a perfect example.
- balsamiq 15y agoExcellent points, upvoted! :)