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You are right, taking a limited project scope is a virtue: We merely want to make a proof of concept that inspires users with a mind-opening sense that the wor
by jonmrodriguez 15y ago
You are right, taking a limited project scope is a virtue:
We merely want to make a proof of concept that inspires users with a mind-opening sense that the world's data can have higher dimensionality than just 2 dimensions.
I (Jon) read the novel Flatland when I was a kid, and have ever since been yearning to see in more than just 2 dimensions. This project is an attempt to open users eyes in the same way.
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With the goal defined as proving a concept, it becomes apparent that we do not need to permanently solve every challenge with AR in a scalable way.
We merely need to kludge around them (for example using tons of computing power) enough to make a convincing temporary experience:
1. Patterns of marks or lights can be placed on the outside of the headset, detectable by cameras in the environment.
2. True. Luckily we can achieve a kludgy demo by having one entire rendering computer (with graphics card) per depth slice, and selecting between their outputs as a dumb switch, post-rendering.
3. The plenoptic camera from lytro.com should provide the necessary post-capture-focusable images. We are meeting with Prof. Marc Levoy today to ask about partnering.
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We merely hope that once the concept of voxel vision has been proven, that all future AR systems will feature it as a standard mode of interaction.
- vladoh 15y agoAugmented reality is going to grow a lot in the future and therefor I think it is worth investing time in it and I wish you good luck :) I would just suggest to focus on a smaller and better defined task and borrow as much as you can from the field of AR in order to increase your chaces for success. For example I wouldn't waste time in developing you own tracking system (point 1) but use an existing one using markers. Also for the depth images I think you could do much better with a Kinect instead of this camera, because it will give you much more detailed depth image (however only indoors). I think the ideas of tracking the eye position and is really worth exploring. The projecion of the image on the retina is also realy cool, but I think it is much more difficult and one year will not be enough to achieve reasonable results. Good luck :)