3 ms·
> It doesn't really matter how many platforms implement OpenGL if nobody uses it. Except that it is used, extensively; it's just not used much on Windows. Ther
by msbarnett 15y ago
> It doesn't really matter how many platforms implement OpenGL if nobody uses it.
Except that it is used, extensively; it's just not used much on Windows. Therefore, looking at Windows games and proclaiming that OpenGL is dying/dead is a really silly thing to do -- OpenGL ES knowledge is an extremely hot commodity among iOS and Android devs, etc.