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Honestly, if you're working within a well-architected framework, writing Rust is genuinely a joy (except perhaps async). The painful challenges of "how do I des
by alice-i-cecile 5y ago
Honestly, if you're working within a well-architected framework, writing Rust is genuinely a joy (except perhaps async). The painful challenges of "how do I design something that plays nice with the borrow checker" can be solved once, and then you just stick to convention and enjoy the expressiveness of the trait system.