3 ms·
>During this tournament, for the first time, players were inputting events faster than Lichess could process them. The queue grew larger, causing delays in pair
by nijave 5y ago
>During this tournament, for the first time, players were inputting events faster than Lichess could process them. The queue grew larger, causing delays in pairings.
Mostly interested in what these other events were and how they interact with pairing. Don't really know what pairing involves but seems that should go fairly fast even on a single CPU core (unless it's doing some kind of lookup or calculation but that part should be parallelizable)