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Although the PlayStation 2 had the brute force, from this programmer's perspective the Dreamcast had a certain finesse, largely due to the PowerVR GPU. SEGA's t
by xgkickt 5y ago
Although the PlayStation 2 had the brute force, from this programmer's perspective the Dreamcast had a certain finesse, largely due to the PowerVR GPU. SEGA's teams were also on a strong creative streak at the time too. Such a shame it didn't pan out.