3 ms·
Not only that, but it has a lot of pain points, including ARM CPUs in a world where a lot of games used to target 32 bit windows. Proton supported macos at fir
by MayeulC 5y ago
Not only that, but it has a lot of pain points, including ARM CPUs in a world where a lot of games used to target 32 bit windows.
Proton supported macos at first[1]. I think support is still more or less there, though not integrated with "steam play". Proton "glue" scripts are also mostly python, and macos does not (did not?) support python3.
I think the community could step in and help support it, but valve pretty much stopped efforts on that front (some rationale in [2]), although I think community efforts on wine would be welcomed.
[1] https://github.com/ValveSoftware/Proton/commit/a84120449d8177fa40f3de729e55d238d3c24877 https://github.com/ValveSoftware/Proton/commit/a84120449d817...
[2] https://github.com/ValveSoftware/Proton/issues/1493#issuecomment-422022116 https://github.com/ValveSoftware/Proton/issues/1493#issuecom...