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I am saying that an effective server side cheat is system is certainly not "easy" to build. Nor do I think all cheats are even detectable server side. Take a h
by aleksiy123 5y ago
I am saying that an effective server side cheat is system is certainly not "easy" to build. Nor do I think all cheats are even detectable server side.
Take a hack that allows you to see enemy positions through fog of war in League or wall hacks in CSGO/Valorant.
While I don't think it's necessarily impossible, detecting that players are making decisions based on information they shouldn't have is going to be a challenging problem even for ML.
In comparison detecting it client side is a much more tractable problem.